QUEST LOG
A full record of every mission — completed, ongoing, and legendary.
TOTAL XP EARNED
37,000
⚡QUESTS LOGGED
15
YEARS ACTIVE
14 Years
COMPLETED
15
⚔
CURRENT ERA
2024 – 2025The present chapter
25
MAIN QUESTGAME
Hexagon Group
FOUNDER·GUNSTAR LAB
Outsourcing blockchain services for client such as lacvietauction.
Outsourcing more than 50 hypercasual games for clients. Creating framework for hypercasual games which increase the productivity with minimum of resources
Developing hypercasual games and self-publishing on Google Play and App Store. At this part I was the Product Owner
UnityC#NodeJSCI/CDAWSDockerWeb3BlockchainPhotonAzure

⏱13 MONTHS
⚡+6,000 XP
✓ DONE🔗
BLOCKCHAIN ARC
2022 – 2023Entered the Web3 frontier
22
MAIN QUESTGAME
GUNSTAR
CTO·GUNSTAR LAB
Developing Gunstar client using Unity
Develop smartcontract for server and client, also another contract for staking, farming, airdrop...
Develop gameserver for the game, including matchmaking system, pvp, verification, authorization, anti-hack system...
Develop iOS & Android build for the game, using CI/CD Pipeline, deploying to App Store & Google Play
UnityC#NodeJSCI/CDAWSDockerWeb3BlockchainPhotonAzure
⏱43 MONTHS
⚡+6,000 XP
✓ DONE🎖
LEADERSHIP ERA
2019 – 2021Lead the team
20
MAIN QUESTMANAGER
PROGRAMMER STUDIO LEAD
PROGRAMMER STUDIO LEAD·GAMELOFT
Be the main person in charge of developing & managing the ProgrammerDeparment.
Co-operating with other studios in Gameloft Universe to build up a strategyfor Technical improvement.
Build the automation solution and device farm, be used in all of Gameloftstudios.
In charge of allocation programmers for all projects, including recruitmentprocess & events, ...
ManagerLeadershipOptimizationAutomation
⏱30 MONTHS
⚡+2,800 XP
✓ DONE19
MAIN QUESTLEADER
DIVISION LEAD
PROGRAMMER DIVISION LEAD·GAMELOFT
Lead a GAME EVOLUTION DIVISION with more than 60 developers. I have to build the team structure, hiring process, and lead them to work on many projects without stopping.
I also be technical advisor / support for 6+ games in the division like: Asphalt 8, Asphalt 9, March of Empire, Minion Rush, Dragon Manila Legend, Six Guns...
ManagerTrainingOptimizationMentorship
⏱12 MONTHS
⚡+2,200 XP
✓ DONE19
SIDE QUESTTOOLS
MERCHFOX
Co-founder CTO·MERCHFOX
Build the system for internal usage, mostly use Python to create tools like crawler, bot, anti-hack, website.
Build the automation system to run on social media platforms like Instagram, it works like cloud phone.
Start-upMMOPythonCloud Phone

⏱14 MONTHS
⚡+2,600 XP
✓ DONE19
SIDE QUESTTEACHING
Assistant Lecture at BUV
ASSISTANT LECTURE·BRITISH UNIVERSITY VIET NAM
Teaching Game Engine Creation course at BUV
TeachingTrainingMentorship
⏱3 MONTHS
⚡+2,000 XP
✓ DONE🔨
SKILL BUILD ERA
2014 – 2018Sharpening the craft
18
MAIN QUESTGAME
DISNEY MAGIC KINGDOM
TEAM LEAD·GAMELOFT
Lead a bigger team of 12 programmers to work on the first time released title on both 2 platform: Android & Windows.
UnityC#AndroidWindowsManagementLeadership
⏱12 MONTHS
⚡+2,500 XP
✓ DONE17
MAIN QUESTGAME
ICE AGE ADVENTURE WINDOWS/WINDOWS PHONE
TEAM LEAD·GAMELOFT
Lead a team of 7 programmers to worked on Ice Age Adventure for Windows and Windows Phone.
Mainly responsibility is adapting the UI & controller for Windows and Windows Phone from the iOS version, also lead the team to learn new technology for publishing
UnityC#Photon
⏱11 MONTHS
⚡+2,100 XP
✓ DONE16
MAIN QUESTGAME
GODS OF ROME iOS & tvOS
LEAD PROGRAMMER·GAMELOFT
Leading a team of 8 developers worked at creating new version of God of Romes on tvOS and iOS.
Adapting the UI & controller for tvOS from the iOS version, also creating new game mode
C++iOStvOSUI/UX
⏱7 MONTHS
⚡+2,400 XP
✓ DONE15
MAIN QUESTAds
RICH MEDIA ADS
R&D Leader·GAMELOFT
Since ads creative is starting in 2015, and this is a new trend. So I was very excited to lead the R&D team on create new creative ads with new technology for a new deparment name RIM. I was in charge of researching & developing new types of in-game ads. Now the deparment rebrand to Gameloft for Brands
HTML5JavascriptCreative AdsR&D
⏱6 MONTHS
⚡+1,500 XP
✓ DONE15
MAIN QUESTGAME
MAGNA MEMORIA
LEAD PROGRAMMER·GAMELOFT
A time-to-market publishing Android game for Japan market. I was in charge of all technical problems of the project. Main responsibility is make the game reslease on time with high quality, beside the team performance, bonding and etc..
C++AndroidManagementLeadershipCommunication
⏱6 MONTHS
⚡+1,200 XP
✓ DONE14
MAIN QUESTGAME
UNO & FRIENDS HTML5
PROGRAMMER SUPERVISOR·GAMELOFT
First HTML5 title of Gameloft. Using Emscripton to port the project from C++ to HTML5 & Javascript. In this project, I also became a Programmer Supervisor, do some management & leadership tasks in order to support Project Manager for planning, features & tasks allocation, technical discussion with HQ, team building & training
HTML5EmscriptonJavascriptC++ManagementLeadershipCommunication
⏱13 MONTHS
⚡+2,500 XP
✓ DONE14
MAIN QUESTMOBILE GAME
SHARK DASH iOS
GAME DEVELOPER·STUDIO B
Creating new game mode for Shark Dash on iOS
C++iOS
⏱3 MONTHS
⚡+1,400 XP
✓ DONE⭐
ORIGIN STORY
2012 – 2013Where it all began
13
MAIN QUESTPublishing game on Google Play
LITTLEST PET SHOP
PROGRAMMER·GAMELOFT
Worked on first release of Littlest Pet Shop on Android & few updates after release. In here I was learn how the android device works, process for building, packaging, texture, 3d, ... Later on, I worked on optimizing the game for HD- devices, which is a very-low performance devices.
C++AndroidJavaPythonBatch scripts
⏱12 MONTHS
⚡+1,000 XP
✓ DONE12
MAIN QUESTPROGRAMMER
Dictionary app on BadaOS
SENIOR DEVELOPER·PINGCOM
Create applications on Samsung phones using BadaOS like Dictionary, Calendar. Since the OS is new so I have to write components from scratch.
Create application on Mobistar phones using MobiStar SDK
C++SDK
⏱9 MONTHS
⚡+800 XP
✓ DONE